This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision Next revision | Previous revision | ||
|
guides:minimum_skill_requirements [2017/01/02 15:26] Aygo Swagtomo [Battleships Only] |
guides:minimum_skill_requirements [2017/01/02 17:51] (current) Aygo Swagtomo [Logistics Only] |
||
|---|---|---|---|
| Line 28: | Line 28: | ||
| | Acceleration Control 3 | AB/MWD Speed Boost | @#FF6600:<color white>No Exceptions</color> | | | Acceleration Control 3 | AB/MWD Speed Boost | @#FF6600:<color white>No Exceptions</color> | | ||
| | Navigation 4 | Speed | @#FF6600:<color white>No Exceptions</color> | | | Navigation 4 | Speed | @#FF6600:<color white>No Exceptions</color> | | ||
| - | | Warp Drive Operation 3 | Reduce capacitor usage for warps | @#FF6600:<color white>No Exceptions</color> | | + | | Warp Drive Operation 3 | Capacitor Usage | @#FF6600:<color white>No Exceptions</color> | |
| + | | High Speed Maneuvering 3 | Capacitor Usage | @#FF6600:<color white>No Exceptions</color> | | ||
| | | | | | | | | | | ||
| | @#336699:<color white>Shields</color> | @#336699: | @#336699: | | | @#336699:<color white>Shields</color> | @#336699: | @#336699: | | ||
| Line 46: | Line 47: | ||
| | | | | | | | | | | ||
| | @#336699:<color white>Gunnery</color> | @#336699: | @#336699: | | | @#336699:<color white>Gunnery</color> | @#336699: | @#336699: | | ||
| - | | Controlled Bursts 3 | Capacitor Usage | @#097054:<color white>Not Required for Machariels</color> | | + | | Controlled Bursts 3 | Capacitor Usage | @#097054:<color white>Only Required for Hybrids/Lasers</color> | |
| | Gunnery 5 | Effective DPS, Required for Large Guns | @#FF6600:<color white>No Exceptions</color> | | | Gunnery 5 | Effective DPS, Required for Large Guns | @#FF6600:<color white>No Exceptions</color> | | ||
| | Large Hybrid/Energy/Projectile Turret 4 | Effective DPS | @#FF6600:<color white>No Exceptions</color> | | | Large Hybrid/Energy/Projectile Turret 4 | Effective DPS | @#FF6600:<color white>No Exceptions</color> | | ||
| Line 55: | Line 56: | ||
| | Trajectory Analysis 3 | Gun Falloff Range | @#FF6600:<color white>No Exceptions</color> | | | Trajectory Analysis 3 | Gun Falloff Range | @#FF6600:<color white>No Exceptions</color> | | ||
| | | | | | | | | | | ||
| - | | @#336699:<color white>Navigation</color> | @#336699: | @#336699: | | ||
| | @#336699:<color white>Spaceship Command</color>| @#336699: | @#336699: | | | @#336699:<color white>Spaceship Command</color>| @#336699: | @#336699: | | ||
| | Racial Battleship 3 (relevant to fit) | Racial Hull Bonuses | @#097054:<color white>Caldari BS I sufficient for Nightmares</color> | | | Racial Battleship 3 (relevant to fit) | Racial Hull Bonuses | @#097054:<color white>Caldari BS I sufficient for Nightmares</color> | | ||
| Line 66: | Line 66: | ||
| | | | | | | | | | | ||
| | @#336699:<color white>Engineering</color> | @#336699: | @#336699: | | | @#336699:<color white>Engineering</color> | @#336699: | @#336699: | | ||
| - | | Capacitor Emission Systems 4 | Capacitor Stability | @#FF6600:<color white>No Exceptions</color> | | + | | Capacitor Emission Systems 4 | Capacitor Stability | @#097054:<color white>Only Required for Basis</color> | |
| | | | | | | | | | | ||
| | @#336699:<color white>Navigation</color> | @#336699: | @#336699: | | | @#336699:<color white>Navigation</color> | @#336699: | @#336699: | | ||
| Line 84: | Line 84: | ||
| | Advanced Target Management 3 | 10 Target Locks | @#FF6600:<color white>No Exceptions</color> | | | Advanced Target Management 3 | 10 Target Locks | @#FF6600:<color white>No Exceptions</color> | | ||
| - | =====Boosting Only===== | + | =====Claymore Boosting Only===== |
| We require close to maximum skills for boosting since it has such a huge impact on fleet safety and efficiency. | We require close to maximum skills for boosting since it has such a huge impact on fleet safety and efficiency. | ||