====== Combat Boosters/Drugs ====== Combat Boosters or "Drugs" as they are sometimes known are a great way to boost your ship's abilities for a small cost. ===== Do not use Standard/Improved/Strong Boosters In Our Fleets ===== Standard, improved and strong boosters have penalties. These penalties can negatively affect your ship and decrease its overall performance. As such we do not recommend them. The only combat boosters that pilots are allowed to use in fleet are the drifter boosters and special boosters such as Quafe Zero. These have no penalties. ===== Skills ===== You should train **Biology Level 5** to increase the duration of boosters from 30 minutes at Level 0 to 1 hour at Level 5, this will decrease costs. ===== Legality ===== As of 28 June 2016 (28/06/2016) all boosters have been legalised and can be legally transported in empire space with no fines/standing losses/etc. Drifter Boosters/Special Boosters have always been legal. ===== Useful Boosters by Ship Type ===== You have three booster slots, slot 1, 2 and 3. Like with implants, each booster type fits into a certain slot. The only slot 3 booster is only relevant for missile ships so we don't use slot 3 boosters. With some ships you may want to run 2 boosters, for others only one booster may be useful enough to use it on a regular basis. ==== Vindicator ==== ^ Slot ^ Booster Name ^ Bonus ^ Estimated Price ^ Notes ^ | 1 | Antipharmakon Aeolis | +8% Capacitor Capacity | 3.9M ISK | Really nice addition, allows you to avoid the need for cap broadcasts in combination with good skills | | 2 | Antipharmakon Iokira | +8% Tracking | 3.1M ISK | It's not like the Vindi suffers from a lack of tracking anyway, but this can be useful, particularly for the DDD | ==== Nightmare ==== ^ Slot ^ Booster Name ^ Bonus ^ Estimated Price ^ Notes ^ | 1 | Antipharmakon Aeolis | +8% Capacitor Capacity | 3.9M ISK | Helps with maintaining good cap levels when waiting on your cap buddy/burning/etc. | | 2 | Antipharmakon Iokira | +8% Tracking | 3.1M ISK | Gives a nice tracking bonus | ==== Machariel ==== ^ Slot ^ Booster Name ^ Bonus ^ Estimated Price ^ Notes ^ | 1 | Quafe Zero | +5% Velocity, -5% Lock Speed | 5.8M ISK | Only recommended for pilots who don't mind the price, makes the already fast Machariel zip around at the speed of light | | 2 | Antipharmakon Iokira | +8% Tracking | 3.1M ISK | Nice tracking bonus that helps you land those huge alpha shots | ==== Logi ==== ^ Slot ^ Booster Name ^ Bonus ^ Estimated Price ^ Notes ^ | 1 | Quafe Zero | +5% Velocity, -5% Lock Speed | 5.8M ISK | Only recommended for pilots who don't mind the price, allows you to lock faster and improves your tank (we speed tank our logistics ships) |