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guides:combat_boosters [2016/06/29 11:01] Aygo Swagtomo |
guides:combat_boosters [2016/07/24 21:21] Aygo Swagtomo |
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===== Do not use Standard/Improved/Strong Boosters In Our Fleets ===== | ===== Do not use Standard/Improved/Strong Boosters In Our Fleets ===== | ||
- | Standard, improved and strong boosters have penalties. These penalties can negatively effect your ship and actually decrease its performance. As such we do not recommend. The only boosters pilots are allowed to use in fleet are the drifter boosters and special boosters such as Quafe Zero. These have no penalties. | + | Standard, improved and strong boosters have penalties. These penalties can negatively effect your ship and actually decrease its performance. As such we do not recommend them. The only combat boosters that pilots are allowed to use in fleet are the drifter boosters and special boosters such as Quafe Zero. These have no penalties. |
===== Skills ===== | ===== Skills ===== | ||
You should train **Biology Level 5** to increase the duration of boosters from 30 minutes at Level 0 to 1 hour at Level 5, this will decrease costs. | You should train **Biology Level 5** to increase the duration of boosters from 30 minutes at Level 0 to 1 hour at Level 5, this will decrease costs. | ||
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===== Legality ===== | ===== Legality ===== | ||
As of 28 June 2016 (28/06/2016) all boosters have been legalised and can be legally transported in empire space with no fines/standing losses/etc. | As of 28 June 2016 (28/06/2016) all boosters have been legalised and can be legally transported in empire space with no fines/standing losses/etc. | ||
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==== Vindicator ==== | ==== Vindicator ==== | ||
^ Slot ^ Booster Name ^ Bonus ^ Estimated Price ^ Notes ^ | ^ Slot ^ Booster Name ^ Bonus ^ Estimated Price ^ Notes ^ | ||
- | | 1 | Antipharmakon Aeolis | +8% Capacitor Capacity | 3.9M ISK | Really nice addition, allows you to avoid need for cap broadcasts in combination with good skills | | + | | 1 | Antipharmakon Aeolis | +8% Capacitor Capacity | 3.9M ISK | Really nice addition, allows you to avoid the need for cap broadcasts in combination with good skills | |
- | | 2 | Antipharmakon Iokira | +8% Tracking | 3.1M ISK | Gives a nice optimal bonus | | + | | 2 | Antipharmakon Iokira | +8% Tracking | 3.1M ISK | It's not like the Vindi suffers from a lack of tracking anyway, but this can be useful, particularly for the DDD | |
==== Nightmare ==== | ==== Nightmare ==== | ||
^ Slot ^ Booster Name ^ Bonus ^ Estimated Price ^ Notes ^ | ^ Slot ^ Booster Name ^ Bonus ^ Estimated Price ^ Notes ^ | ||
| 1 | Antipharmakon Aeolis | +8% Capacitor Capacity | 3.9M ISK | Helps with maintaining good cap levels when waiting on your cap buddy/burning/etc. | | | 1 | Antipharmakon Aeolis | +8% Capacitor Capacity | 3.9M ISK | Helps with maintaining good cap levels when waiting on your cap buddy/burning/etc. | | ||
- | | 2 | Antipharmakon Iokira | +8% Tracking | 3.1M ISK | It's not like the Vindi suffers from a lack of tracking anyway, but this can be useful, particularly for the DDD | | + | | 2 | Antipharmakon Iokira | +8% Tracking | 3.1M ISK | Gives a nice tracking bonus | |
==== Machariel ==== | ==== Machariel ==== | ||
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^ Slot ^ Booster Name ^ Bonus ^ Estimated Price ^ Notes ^ | ^ Slot ^ Booster Name ^ Bonus ^ Estimated Price ^ Notes ^ | ||
| 1 | Quafe Zero | +5% Velocity, -5% Lock Speed | 5.8M ISK | Only recommended for pilots who don't mind the price | | | 1 | Quafe Zero | +5% Velocity, -5% Lock Speed | 5.8M ISK | Only recommended for pilots who don't mind the price | | ||
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