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guides:crimewatch

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=====Crime Watch===== This article explores **Crimewatch 2.0**. CCP introduced this system during the __Retribution__ patch. This new system streamlines the timer system and this article looks to explain, combat timers, legality timer, session change timers, Log-off timers, and the safety system. ====Combat Timer==== ====Legality Timer==== ====Session Change Timers==== ====Log-off Timers===== ====Safety Status==== Your starship has a built in safety system. It is designed to work with the new **Crimewatch** system. You saftey system has three settings. <wrap em>Always keep your safety's set to green!</wrap> | @green:<color white>Green</color> | @green:<color white>Prevents all actions that will give you a criminal or suspect timer!</color> | | @yellow: Yellow | @yellow:Prevents all actions that will give you a criminal timer, while allowing actions that will give you a suspect timer! - **Note:** going suspect will allow capsuleers to freely engage you in high-sec space. | | @red:<color white>Red</color> | @red:<color white>Allows all actions that will give you a criminal or suspect timer! **Note:** going criminal allows other pilots to freely engage you, Concord will also attack you in High-Sec space!</color> |

guides/crimewatch.1464225687.txt.gz · Last modified: 2016/05/26 01:21 by nyxviliana