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guides:incursion_progression_mechanics [2016/11/04 01:47]
nyxviliana [Withdrawing (24 Hours) (1 Day)]
guides:incursion_progression_mechanics [2016/11/04 01:47]
nyxviliana [Mobilising (48 Hours) (2 Days)]
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 **NOTE:** As soon as the incursion reaches 0% influence, the Kundalini Manifest site will spawn. This site will instantly end the incursion if successfully completed. We want to avoid killing it for as long as possible so that we can farm the incursion sites for the delicious ISK. **NOTE:** As soon as the incursion reaches 0% influence, the Kundalini Manifest site will spawn. This site will instantly end the incursion if successfully completed. We want to avoid killing it for as long as possible so that we can farm the incursion sites for the delicious ISK.
  
-===== Mobilising (48 Hours) (2 Days) =====+===== Mobilising (48 Hours) =====
 This is the next stage of the incursion, no actual changes are seen, but it gives us a warning and a definite timeframe for how long the incursion will last. This is the next stage of the incursion, no actual changes are seen, but it gives us a warning and a definite timeframe for how long the incursion will last.
  
 The incursion will remain in the "​Mobilising"​ state for **exactly** 48 hours, with a deviation of a few minutes for the actual change to be seen in-game. The incursion will remain in the "​Mobilising"​ state for **exactly** 48 hours, with a deviation of a few minutes for the actual change to be seen in-game.
  
-===== Withdrawing (24 Hours) (1 Day) =====+===== Withdrawing (24 Hours) =====
 This is the final stage, after the Mobilising state finishes the Incursion enters the "​Withdrawing"​ state. This is the normal state in which we will kill the Kundalini Manifest and end the incursion. This is the final stage, after the Mobilising state finishes the Incursion enters the "​Withdrawing"​ state. This is the normal state in which we will kill the Kundalini Manifest and end the incursion.
  
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 //**Note:** that all dates and times are in eve time (GMT).// //**Note:** that all dates and times are in eve time (GMT).//
-===== Respawn (12-36 Hours) (0.5-1.5 Days) =====+===== Respawn (12-36 Hours) =====
 Once an incursion is ended either by completing the Kundalini or by allowing the Withdrawing stage to last for 24 hours, a respawn timer is started of between 12-36 hours, within this timeframe, a new HighSec incursion will spawn. Once an incursion is ended either by completing the Kundalini or by allowing the Withdrawing stage to last for 24 hours, a respawn timer is started of between 12-36 hours, within this timeframe, a new HighSec incursion will spawn.
  
guides/incursion_progression_mechanics.txt · Last modified: 2016/11/04 01:47 by nyxviliana