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guides:minimum_skill_requirements [2017/01/02 15:18] Aygo Swagtomo |
guides:minimum_skill_requirements [2017/01/02 17:51] (current) Aygo Swagtomo [Logistics Only] |
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| Acceleration Control 3 | AB/MWD Speed Boost | @#FF6600:<color white>No Exceptions</color> | | | Acceleration Control 3 | AB/MWD Speed Boost | @#FF6600:<color white>No Exceptions</color> | | ||
| Navigation 4 | Speed | @#FF6600:<color white>No Exceptions</color> | | | Navigation 4 | Speed | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Warp Drive Operation 3 | Reduce capacitor usage for warps | @#FF6600:<color white>No Exceptions</color> | | + | | Warp Drive Operation 3 | Capacitor Usage | @#FF6600:<color white>No Exceptions</color> | |
+ | | High Speed Maneuvering 3 | Capacitor Usage | @#FF6600:<color white>No Exceptions</color> | | ||
| | | | | | | | | | ||
| @#336699:<color white>Shields</color> | @#336699: | @#336699: | | | @#336699:<color white>Shields</color> | @#336699: | @#336699: | | ||
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| Signature Analysis 3 | Lock Speed |@#FF6600:<color white>No Exceptions</color> | | | Signature Analysis 3 | Lock Speed |@#FF6600:<color white>No Exceptions</color> | | ||
| Target Managment 4 | 6 Target Locks |@#FF6600:<color white>No Exceptions</color> | | | Target Managment 4 | 6 Target Locks |@#FF6600:<color white>No Exceptions</color> | | ||
- | ====DPS Battleships Only==== | + | =====Battleships Only===== |
|< 100% 30% 50%>| | |< 100% 30% 50%>| | ||
^ Skill: ^ Reason: ^ Exceptions? ^ | ^ Skill: ^ Reason: ^ Exceptions? ^ | ||
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| @#336699:<color white>Gunnery</color> | @#336699: | @#336699: | | | @#336699:<color white>Gunnery</color> | @#336699: | @#336699: | | ||
- | | Controlled Bursts 3 | Capacitor Usage | @#097054:<color white>Not Required for Machariels</color> | | + | | Controlled Bursts 3 | Capacitor Usage | @#097054:<color white>Only Required for Hybrids/Lasers</color> | |
| Gunnery 5 | Effective DPS, Required for Large Guns | @#FF6600:<color white>No Exceptions</color> | | | Gunnery 5 | Effective DPS, Required for Large Guns | @#FF6600:<color white>No Exceptions</color> | | ||
| Large Hybrid/Energy/Projectile Turret 4 | Effective DPS | @#FF6600:<color white>No Exceptions</color> | | | Large Hybrid/Energy/Projectile Turret 4 | Effective DPS | @#FF6600:<color white>No Exceptions</color> | | ||
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| Trajectory Analysis 3 | Gun Falloff Range | @#FF6600:<color white>No Exceptions</color> | | | Trajectory Analysis 3 | Gun Falloff Range | @#FF6600:<color white>No Exceptions</color> | | ||
| | | | | | | | | | ||
- | | @#336699:<color white>Navigation</color> | @#336699: | @#336699: | | ||
- | | High Speed Maneuvering 3 | Capacitor Usage | @#FF6600:<color white>No Exceptions</color> | | ||
| @#336699:<color white>Spaceship Command</color>| @#336699: | @#336699: | | | @#336699:<color white>Spaceship Command</color>| @#336699: | @#336699: | | ||
- | | Racial Battleships 3 (relevant to fit) | Racial Hull Bonuses | @#097054::<color white>Caldari BS I sufficient for Nightmares</color> | | + | | Racial Battleship 3 (relevant to fit) | Racial Hull Bonuses | @#097054:<color white>Caldari BS I sufficient for Nightmares</color> | |
- | | @#336699:<color white>Fitting Skills</color> | @#336699: | @#336699: | | + | |
- | | **[[guides:recommended_skill_training|Please Check the Recommend Skills page for the DPS Entry plans]]** |Ship Fitting | @#FF6600:<color white>No Exceptions</color>| | + | |
- | ====Logistics Only==== | + | =====Logistics Only===== |
|< 100% 30% 50%>| | |< 100% 30% 50%>| | ||
^ Skill: ^ Reason: ^ Exceptions? ^ | ^ Skill: ^ Reason: ^ Exceptions? ^ | ||
| @#336699:<color white>Drones</color> | @#336699: | @#336699: | | | @#336699:<color white>Drones</color> | @#336699: | @#336699: | | ||
- | | Repair Drones Operation 3 | Repairs | @#097054:<color white>Not Required for Basis</color> | | + | | Repair Drones Operation 3 | Repairs | @#097054:<color white>Only Required for Scimis</color> | |
| | | | | | | | | | ||
| @#336699:<color white>Engineering</color> | @#336699: | @#336699: | | | @#336699:<color white>Engineering</color> | @#336699: | @#336699: | | ||
- | | Capacitor Emission Systems 4 | Capacitor Stability | @#097054:<color white>Always Mandatory for Basis</color>| | + | | Capacitor Emission Systems 4 | Capacitor Stability | @#097054:<color white>Only Required for Basis</color> | |
| | | | | | | | | | ||
| @#336699:<color white>Navigation</color> | @#336699: | @#336699: | | | @#336699:<color white>Navigation</color> | @#336699: | @#336699: | | ||
| Afterburner 4 | Capacitor Stability | @#FF6600:<color white>No Exceptions</color> | | | Afterburner 4 | Capacitor Stability | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Evasive Maneuvering 3 |Agility Post Nov Patch| @#FF6600:<color white>No Exceptions</color> | | + | | Evasive Maneuvering 3 | Agility | @#FF6600:<color white>No Exceptions</color> | |
| Fuel Conservation 4 | Capacitor Stability | @#FF6600:<color white>No Exceptions</color> | | | Fuel Conservation 4 | Capacitor Stability | @#FF6600:<color white>No Exceptions</color> | | ||
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| @#336699:<color white>Targeting</color> | @#336699: | @#336699: | | | @#336699:<color white>Targeting</color> | @#336699: | @#336699: | | ||
- | | Advanced Target Management 3 | 10 Target Locks | @#FF6600:<color white>No Exceptions</color> | | ||
| Signature Analysis 5 | Lock speed | @#FF6600:<color white>No Exceptions</color> | | | Signature Analysis 5 | Lock speed | @#FF6600:<color white>No Exceptions</color> | | ||
| Target Management 5 | Prerequisite for Advanced Target Management | @#FF6600:<color white>No Exceptions</color> | | | Target Management 5 | Prerequisite for Advanced Target Management | @#FF6600:<color white>No Exceptions</color> | | ||
- | | @#336699:<color white>Fitting Skills</color> | @#336699: | @#336699: | | + | | Advanced Target Management 3 | 10 Target Locks | @#FF6600:<color white>No Exceptions</color> | |
- | | **[[guides:recommended_skill_training|Please check the Recommended Skills page for the Logi entry plans]]** |Ship Fitting | @#FF6600:<color white>No Exceptions</color>| | + | |
+ | =====Claymore Boosting Only===== | ||
+ | We require close to maximum skills for boosting since it has such a huge impact on fleet safety and efficiency. | ||
+ | |||
+ | |< 100% 30% 50%>| | ||
+ | ^ Skill: ^ Reason: ^ Exceptions? ^ | ||
+ | | @#336699:<color white>Leadership</color> | @#336699: | @#336699: | | ||
+ | | Command Burst Specialist IV | Prerequisite for Command Ships | @#FF6600:<color white>No Exceptions</color> | | ||
+ | | Leadership V | Boost Range | @#FF6600:<color white>No Exceptions</color> | | ||
+ | | Wing Command V | Boost Range | @#FF6600:<color white>No Exceptions</color> | | ||
+ | | Fleet Command IV | Boost Range | @#FF6600:<color white>No Exceptions</color> | | ||
+ | | Shield Command V | Prerequisite for Command Ships | @#FF6600:<color white>No Exceptions</color> | | ||
+ | | Shield Command Specialist V | Shield Command Burst Strength | @#FF6600:<color white>No Exceptions</color> | | ||
+ | | Skirmish Command V | Prerequisite for Command Ships | @#FF6600:<color white>No Exceptions</color> | | ||
+ | | Skirmish Command Specialist V | Skirmish Command Burst Strength| @#FF6600:<color white>No Exceptions</color> | | ||
+ | | | | | | ||
+ | | @#336699:<color white>Other Skills</color> | @#336699: | @#336699: | | ||
+ | | Command Ships IV | Command Burst Strength | @#FF6600:<color white>No Exceptions</color> | | ||
+ | | Cybernetics V | Boosting Mindlink | @#FF6600:<color white>No Exceptions</color> | | ||
+ | | Minmatar Battlecruiser V | Prerequisite for Claymore | @#FF6600:<color white>No Exceptions</color> | | ||
=====Required SP/Training Time===== | =====Required SP/Training Time===== | ||
- | If you'd like to fly with us, you must meet the **[[guides:minimum_skill_requirements|Required Skills]]** and possess the ability to fit and online all modules on your ship. [[fittings:hq_doctrines_and_ship_fittings|Our fits]] are well theorycrafted and tested, and all modules must be the same with the exception of **Meta Weapons** and **Faction Drones**. | ||
Below you will find training queues and an the estimated time to train into one of our entry/basic level ships with a 0 day old character and +3 implants on an optimal remap. | Below you will find training queues and an the estimated time to train into one of our entry/basic level ships with a 0 day old character and +3 implants on an optimal remap. | ||
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</WRAP> | </WRAP> | ||
</WRAP> | </WRAP> | ||
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- | ====Shield/Skirmish On-Grid Boosting==== | ||
- | In addition to the skills from the **All Ships** section above, pilots who wish to fly on-grid boosts for us must possess the following skills. There are no exceptions to this rule. We require close to maximum skills for boosting since it has such a huge impact on fleet safety and efficiency. | ||
- | |||
- | |< 100% 30% 50%>| | ||
- | ^ Skill: ^ Reason: ^ Exceptions? ^ | ||
- | | @#336699:<color white>Leadership</color> | @#336699: | @#336699: | | ||
- | | Command Burst Specialist IV | Prerequisite for Command Ships | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Leadership V | Boost Range | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Wing Command V | Boost Range | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Fleet Command IV | Boost Range | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Shield Command V | Prerequisite for Command Ships | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Shield Command Specialist V | Shield Command Burst Strength | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Skirmish Command V | Prerequisite for Command Ships | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Skirmish Command Specialist V | Skirmish Command Burst Strength| @#FF6600:<color white>No Exceptions</color> | | ||
- | | | | | | ||
- | | @#336699:<color white>Other Skills</color> | @#336699: | @#336699: | | ||
- | | Command Ships IV | Command Burst Strength | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Cybernetics V | Boosting Mindlink | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Minmatar Battlecruiser V | Prerequisite for Claymore | @#FF6600:<color white>No Exceptions</color> | | ||
- |