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guides:minimum_skill_requirements [2017/01/02 15:22] Aygo Swagtomo [Boosting] |
guides:minimum_skill_requirements [2017/01/02 17:51] (current) Aygo Swagtomo [Logistics Only] |
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| Acceleration Control 3 | AB/MWD Speed Boost | @#FF6600:<color white>No Exceptions</color> | | | Acceleration Control 3 | AB/MWD Speed Boost | @#FF6600:<color white>No Exceptions</color> | | ||
| Navigation 4 | Speed | @#FF6600:<color white>No Exceptions</color> | | | Navigation 4 | Speed | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Warp Drive Operation 3 | Reduce capacitor usage for warps | @#FF6600:<color white>No Exceptions</color> | | + | | Warp Drive Operation 3 | Capacitor Usage | @#FF6600:<color white>No Exceptions</color> | |
+ | | High Speed Maneuvering 3 | Capacitor Usage | @#FF6600:<color white>No Exceptions</color> | | ||
| | | | | | | | | | ||
| @#336699:<color white>Shields</color> | @#336699: | @#336699: | | | @#336699:<color white>Shields</color> | @#336699: | @#336699: | | ||
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| Signature Analysis 3 | Lock Speed |@#FF6600:<color white>No Exceptions</color> | | | Signature Analysis 3 | Lock Speed |@#FF6600:<color white>No Exceptions</color> | | ||
| Target Managment 4 | 6 Target Locks |@#FF6600:<color white>No Exceptions</color> | | | Target Managment 4 | 6 Target Locks |@#FF6600:<color white>No Exceptions</color> | | ||
- | ====DPS Battleships Only==== | + | =====Battleships Only===== |
|< 100% 30% 50%>| | |< 100% 30% 50%>| | ||
^ Skill: ^ Reason: ^ Exceptions? ^ | ^ Skill: ^ Reason: ^ Exceptions? ^ | ||
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| | | | | | | | | | ||
| @#336699:<color white>Gunnery</color> | @#336699: | @#336699: | | | @#336699:<color white>Gunnery</color> | @#336699: | @#336699: | | ||
- | | Controlled Bursts 3 | Capacitor Usage | @#097054:<color white>Not Required for Machariels</color> | | + | | Controlled Bursts 3 | Capacitor Usage | @#097054:<color white>Only Required for Hybrids/Lasers</color> | |
| Gunnery 5 | Effective DPS, Required for Large Guns | @#FF6600:<color white>No Exceptions</color> | | | Gunnery 5 | Effective DPS, Required for Large Guns | @#FF6600:<color white>No Exceptions</color> | | ||
| Large Hybrid/Energy/Projectile Turret 4 | Effective DPS | @#FF6600:<color white>No Exceptions</color> | | | Large Hybrid/Energy/Projectile Turret 4 | Effective DPS | @#FF6600:<color white>No Exceptions</color> | | ||
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| Trajectory Analysis 3 | Gun Falloff Range | @#FF6600:<color white>No Exceptions</color> | | | Trajectory Analysis 3 | Gun Falloff Range | @#FF6600:<color white>No Exceptions</color> | | ||
| | | | | | | | | | ||
- | | @#336699:<color white>Navigation</color> | @#336699: | @#336699: | | ||
- | | High Speed Maneuvering 3 | Capacitor Usage | @#FF6600:<color white>No Exceptions</color> | | ||
| @#336699:<color white>Spaceship Command</color>| @#336699: | @#336699: | | | @#336699:<color white>Spaceship Command</color>| @#336699: | @#336699: | | ||
| Racial Battleship 3 (relevant to fit) | Racial Hull Bonuses | @#097054:<color white>Caldari BS I sufficient for Nightmares</color> | | | Racial Battleship 3 (relevant to fit) | Racial Hull Bonuses | @#097054:<color white>Caldari BS I sufficient for Nightmares</color> | | ||
- | ====Logistics Only==== | + | =====Logistics Only===== |
|< 100% 30% 50%>| | |< 100% 30% 50%>| | ||
^ Skill: ^ Reason: ^ Exceptions? ^ | ^ Skill: ^ Reason: ^ Exceptions? ^ | ||
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| | | | | | | | | | ||
| @#336699:<color white>Engineering</color> | @#336699: | @#336699: | | | @#336699:<color white>Engineering</color> | @#336699: | @#336699: | | ||
- | | Capacitor Emission Systems 4 | Capacitor Stability | @#FF6600:<color white>No Exceptions</color> | | + | | Capacitor Emission Systems 4 | Capacitor Stability | @#097054:<color white>Only Required for Basis</color> | |
| | | | | | | | | | ||
| @#336699:<color white>Navigation</color> | @#336699: | @#336699: | | | @#336699:<color white>Navigation</color> | @#336699: | @#336699: | | ||
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| Target Management 5 | Prerequisite for Advanced Target Management | @#FF6600:<color white>No Exceptions</color> | | | Target Management 5 | Prerequisite for Advanced Target Management | @#FF6600:<color white>No Exceptions</color> | | ||
| Advanced Target Management 3 | 10 Target Locks | @#FF6600:<color white>No Exceptions</color> | | | Advanced Target Management 3 | 10 Target Locks | @#FF6600:<color white>No Exceptions</color> | | ||
+ | |||
+ | =====Claymore Boosting Only===== | ||
+ | We require close to maximum skills for boosting since it has such a huge impact on fleet safety and efficiency. | ||
+ | |||
+ | |< 100% 30% 50%>| | ||
+ | ^ Skill: ^ Reason: ^ Exceptions? ^ | ||
+ | | @#336699:<color white>Leadership</color> | @#336699: | @#336699: | | ||
+ | | Command Burst Specialist IV | Prerequisite for Command Ships | @#FF6600:<color white>No Exceptions</color> | | ||
+ | | Leadership V | Boost Range | @#FF6600:<color white>No Exceptions</color> | | ||
+ | | Wing Command V | Boost Range | @#FF6600:<color white>No Exceptions</color> | | ||
+ | | Fleet Command IV | Boost Range | @#FF6600:<color white>No Exceptions</color> | | ||
+ | | Shield Command V | Prerequisite for Command Ships | @#FF6600:<color white>No Exceptions</color> | | ||
+ | | Shield Command Specialist V | Shield Command Burst Strength | @#FF6600:<color white>No Exceptions</color> | | ||
+ | | Skirmish Command V | Prerequisite for Command Ships | @#FF6600:<color white>No Exceptions</color> | | ||
+ | | Skirmish Command Specialist V | Skirmish Command Burst Strength| @#FF6600:<color white>No Exceptions</color> | | ||
+ | | | | | | ||
+ | | @#336699:<color white>Other Skills</color> | @#336699: | @#336699: | | ||
+ | | Command Ships IV | Command Burst Strength | @#FF6600:<color white>No Exceptions</color> | | ||
+ | | Cybernetics V | Boosting Mindlink | @#FF6600:<color white>No Exceptions</color> | | ||
+ | | Minmatar Battlecruiser V | Prerequisite for Claymore | @#FF6600:<color white>No Exceptions</color> | | ||
=====Required SP/Training Time===== | =====Required SP/Training Time===== | ||
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</WRAP> | </WRAP> | ||
</WRAP> | </WRAP> | ||
- | |||
- | ====Boosting==== | ||
- | We require close to maximum skills for boosting since it has such a huge impact on fleet safety and efficiency. | ||
- | |||
- | |< 100% 30% 50%>| | ||
- | ^ Skill: ^ Reason: ^ Exceptions? ^ | ||
- | | @#336699:<color white>Leadership</color> | @#336699: | @#336699: | | ||
- | | Command Burst Specialist IV | Prerequisite for Command Ships | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Leadership V | Boost Range | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Wing Command V | Boost Range | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Fleet Command IV | Boost Range | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Shield Command V | Prerequisite for Command Ships | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Shield Command Specialist V | Shield Command Burst Strength | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Skirmish Command V | Prerequisite for Command Ships | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Skirmish Command Specialist V | Skirmish Command Burst Strength| @#FF6600:<color white>No Exceptions</color> | | ||
- | | | | | | ||
- | | @#336699:<color white>Other Skills</color> | @#336699: | @#336699: | | ||
- | | Command Ships IV | Command Burst Strength | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Cybernetics V | Boosting Mindlink | @#FF6600:<color white>No Exceptions</color> | | ||
- | | Minmatar Battlecruiser V | Prerequisite for Claymore | @#FF6600:<color white>No Exceptions</color> | | ||
- |