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guides:on_grid_boosting [2016/11/11 02:26]
nyxviliana
guides:on_grid_boosting [2017/01/04 14:49]
Aygo Swagtomo
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-<WRAP center round todo 80%> +====== On-Grid ​Boosting ​======
-This Page is a work in progress. Please be advised that data should not be considered current until approved by leadership and this +
-notification has been removed <<​11/​11/​2016>>​. +
-</​WRAP>​ +
- +
-===== HQ Boosting ​Guide =====+
 At The Valhalla Project, all of our ships are designed to run without combat boosts, they only increase the safety and efficiency of our fleets. They do this by providing a boost to the attributes of our ships. For more information on the new boosting system you can check out or brief **[[guides:​on_grid_boosting|on-grid boosting overview here]]**. At The Valhalla Project, all of our ships are designed to run without combat boosts, they only increase the safety and efficiency of our fleets. They do this by providing a boost to the attributes of our ships. For more information on the new boosting system you can check out or brief **[[guides:​on_grid_boosting|on-grid boosting overview here]]**.
  
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   * Your fit is acceptable,   * Your fit is acceptable,
   * You have enough Nanite Paste for any repairs you have to do due to overheat damage,   * You have enough Nanite Paste for any repairs you have to do due to overheat damage,
-  * You have enough of the correct boosting scripts (remember you can expect to go through ​25 scripts per reload, approximately one reload ​per 25 minutes),+  * You have enough of the correct boosting scripts (remember you can expect to go through ​300 scripts per reload, approximately one reload ​every 5 hours),
  
 ==== Current Boosting Scripts Required ==== ==== Current Boosting Scripts Required ====
guides/on_grid_boosting.txt · Last modified: 2017/01/04 14:49 by Aygo Swagtomo