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guides:overheating [2016/12/08 17:13]
Aygo Swagtomo
guides:overheating [2016/12/08 17:14] (current)
Aygo Swagtomo
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 =====Basic Mechanics of Overheating===== =====Basic Mechanics of Overheating=====
 Overheating is a complex mechanic with a lot of weird behaviour, just keep the following things in mind to be successful: Overheating is a complex mechanic with a lot of weird behaviour, just keep the following things in mind to be successful:
 +  * Whenever you overheat a module, there is a random chance that heat damage will occur at the end of its cycle.
   * The longer you overheat something, the higher the chance there is that it will take heat damage.   * The longer you overheat something, the higher the chance there is that it will take heat damage.
   * Heat damage can affect both the module itself and adjacent modules in the same rack (if your MWD has an invul on either side, all 3 have a chance of taking damage when you overheat the MWD).   * Heat damage can affect both the module itself and adjacent modules in the same rack (if your MWD has an invul on either side, all 3 have a chance of taking damage when you overheat the MWD).
   * By turning heat on for a number of cycles and then off for a cycle you can give time for the modules to "cool down" between the heat cycles. For example, on a TCRC contest you may hear the FC ask for Vindicators/​Nightmares to heat "3 cycles on, 1 cycle off". This means you turn your overheat on for 3 cycles of the module, then leave it off for 1 cycle to cool down, then back on and repeat.   * By turning heat on for a number of cycles and then off for a cycle you can give time for the modules to "cool down" between the heat cycles. For example, on a TCRC contest you may hear the FC ask for Vindicators/​Nightmares to heat "3 cycles on, 1 cycle off". This means you turn your overheat on for 3 cycles of the module, then leave it off for 1 cycle to cool down, then back on and repeat.
- +  ​* Heat damage occurs at the end of a module'​s ​cycle.
-=====Tips & Tricks===== +
-  * Cycle your heat - That way your rack can cool down a bit before you start to overheat again. This gives you maximum output of your module. +
-  * Higher heat on the heat status indicator means your modules will take more heat damage per cycle. +
-  ​* Heat damage occurs at the end of an activation ​cycle. +
-  * Always bring tons of nanite paste for module repair during warp. Start with: +
-      * 500 Units for Logi +
-      * 2000 Units for DPS+
    
  
  
  
guides/overheating.1481217189.txt.gz · Last modified: 2016/12/08 17:13 by Aygo Swagtomo