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======HQ Sites Guide====== =====TCRC===== The True Creations Research Center, is the most dangerous site that we do on a daily basis. It is also our favourite. ====Goal==== * Kill the tower! * Approx. 7 Minutes ====Rats of note==== * Outuni Mesen - A battleship class ship that has capital classed neutralisers. Just two Outunis can almost instantly cap out a battleship in an instance. * Scrams in this site - Outuni Mesen, Deltole Tegmentum, Auga Hypophysis, Schmaeel Medulla. //Note: Two schmaeels and one Auga will be tagged 'X' in this site, these are killed once the tower is dead.// ====Site Entry==== The TCRC is one of two sites where we do a stanged entry. Due to the high amount of DPS on grid when we first enter we send in a meatshield first. This person is usually the anchor (AAA). There job is to go into the site get all the Sansha on grid shooting them and then stay around long enough to be saved by the logistics pilots. This entry enables the rest of the fleet to get in safely. ====The Process==== - Warp in - Kill the Outunis - Kill enough DPS off the grid (usually scrams) to make the site safer - Kill the tower - Kill the scrams - Staged Warp off //Note: this site requires an MTAC for more information read [[guides:mtac|this guide]].// ====Site Exit==== This is the only HQ site that ends with rats on grid. Therefore we do a staged warp-out. We kill all the scrams on grid, align the fleet to a single warpout point (usually the next site, or station) and then we get DPS and Snipers to warp off the grid. Once it is just logi, the FC will warp the rest of fleet (the logi) out of the site and they will warp off with the FC ending the site. =====NRF===== The Nation Rebirth Facility is our second most preferred site. It takes about 10 minutes and is significantly less dangerous than a TCRC. ====Goal==== * Kill all the sansha * Approx. 10-12 minutes ====Rats of note==== * Outuni Mesen - A battleship class ship that has capital classed neutralisers. Just two Outunis can almost instantly cap out a battleship in an instance. ====Site Entry==== Nothing of note, the full fleet takes the gate at the same time. ====The Process==== - Warp in - Kill all four waves - Warp out. ====Site Exit==== Nothing of note, this warp out is like any other. =====TPPH==== The True Power Provisional Headquarters, is the slowest safest site in our incursions. AS such it can be preformed with a lower number of pilots and is also often used as a fleet starter site. ====Goal==== * Kill all the Sansha * Kill the Sansha Headquarters tower at the end of the last room. * Approx. 16 minutes ====Rats of note==== * Outuni Mesen - A battleship class ship that has capital classed neutralisers. Just two Outunis can almost instantly cap out a battleship in an instance. * Arnon - Arnons only show up in this site and the MOM, they are specialist jammers. Arnon Jams almost never fail! ====Site Entry==== Nothing of note, the full fleet takes the gate at the same time. ====The Process==== - Warp in - Enter and kill all the Sansha in the first room. - Enter and kill all the Sansha in the second room. - Enter and kill all three waves of Sansha in the final room - Kill the tower ====Site Exit==== Nothing of note, this warp out is like any other. =====Kundalini Manifest===== The Kundalini Manifest is the last site in an incursion. To finish the site you must kill the MOM, a Revenant Class Supercarrier. This site is the most dangerous of all of our sites as it has ECM bursts and Fighter Bombers. ====Goal==== * Kill the Mothership. ====Rats of note==== * Outuni Mesen - A battleship class ship that has capital classed neutralisers. Just two Outunis can almost instantly cap out a battleship in an instance. * Arnon - Arnons only show up in this site and the MOM, they are specialist jammers. Arnon Jams almost never fail! * Lirsautton Parichaya - The Fighter Bombers, they spawn in groups of eight and should always be killed first. ====Site Entry==== Same as a TCRC - however the "Meat Shield" is often done by an FC. ====The Process==== - Warp in - Kill necessary Rats (Bombers, Arnons, Outunis) - Kill the Kundalini Manifest. ====Site Exit==== When the site is completed (the Kundalini is killed) the remaining ships will warp of grid. This is the end of the incursion!

guides/site_guide.1469401912.txt.gz · Last modified: 2016/07/24 23:11 by nyxviliana