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guides:logi [2016/10/21 05:01]
nyxviliana [Logi Guide]
guides:logi [2016/11/08 23:36] (current)
nyxviliana [TCRC]
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 ====== Logi Guide ====== ====== Logi Guide ======
-While the newbro guide is aimed at newer pilots or returning pilots that want to refresh their memory, this guide is made for logistics pilots. A good logi squad is the backbone of every incursion fleet, good logi allow us to operate safely and efficiently,​ bad logi force us to slow down and invite more to make up for the lower performing members. TVP uses two types of logi ships, namely the Scimitar and the Basilisk.+While the newbro guide is aimed at newer pilots or returning pilots that want to refresh their memory, this guide is made for logistics pilots. A good logi squad is the backbone of every incursion fleet, good logi allow us to operate safely and efficiently,​ bad logi force us to slow down and invite more to make up for the lower performing members. TVP uses two types of logi ships, namely the Scimitar and the Basilisk. ​For information on required skills [[guides:​minimum_skill_requirements|click here]]. For Skill plans [[guides:​recommended_skill_training#​logi_plans|click here]]. 
 + 
  
-===== Relevant Skills ===== 
-For information on required skills [[guides:​minimum_skill_requirements|click here]]. For Skill plans [[guides:​recommended_skill_training#​logi_plans|click here]]. 
  
-===== Building your Watch List ===== 
- //​Right Click on the pilots name, in MOTD or in fleet chat > Fleet > Add to Watchlist.//​ 
-  * **AAA** - You will anchor on the AAA by Orbiting @ 10km 
-  * **DDD** - You will assist your light drones to the DDD 
-  * **FC** - To lock them up quickly on TCRC exits and keep an eye in case they'​re slow to broadcast due to dealing with other issues 
-  * **Cap Buddies** - For Basis only, you'll want to have anyone you need to cap on your watch list 
-  * **Fleet Members for Links** - Whoever you are assigned to give your Remote Tracking Computer/​Remote Sensor Booster links to 
-  * **Newbros** - The FC may ask you to place certain newbros on your watch list in case they get overwhelmed and forget to broadcast on time 
  
 ===== Joining Fleet ===== ===== Joining Fleet =====
-Upon joining fleet you will need to join the channel relevant to your logi ship type. We call them the Basilove and Scimilove channels, simply look for the links in the fleet MOTD and click on them to join the channels.+The following steps should be taken as soon as you are invited to fleet. 
 +====Logi Channels==== 
 +Upon joining fleet you will need to join the channel relevant to your logi ship type. We call them the Basilove and Scimilove channels, simply look for the links in the fleet MOTD and click on them to join the channels. ​On joining the channel:
  
-On joining the channel: 
 <WRAP group> <WRAP group>
 <WRAP half column> <WRAP half column>
 **Basi Love:** **Basi Love:**
   * Tell the LC your Logi Level    * Tell the LC your Logi Level 
-  * Link the LC your fit+  * The number of combat caps 
 +  * The number of resebos
 </​WRAP>​ </​WRAP>​
  
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 Once that's done, just follow the usual steps to get on-grid with the fleet. Warp to the FC twice and ask for gate status. Once that's done, just follow the usual steps to get on-grid with the fleet. Warp to the FC twice and ask for gate status.
  
-===== Landing On-Grid ​=====+==== Building your Watch List ==== 
 + //Do this while in warp to the site!// 
 +  * **AAA** - You will anchor on the AAA by Orbiting @ 10km 
 +  * **DDD** - You will assist your light drones to the DDD 
 +  * **FC** - To lock them up quickly on TCRC exits and keep an eye in case they'​re slow to broadcast due to dealing with other issues 
 +  * **Cap Buddies** - For Basis only, you'll want to have anyone you need to cap on your watch list 
 +  * **Fleet Members for Links** - Whoever you are assigned to give your Remote Tracking Computer/​Remote Sensor Booster links to 
 +  * **Newbros** - The FC may ask you to place certain newbros on your watch list in case they get overwhelmed and forget to broadcast on time 
 + 
 +==== Landing On-Grid ====
 Do this every time you land on grid! Do this every time you land on grid!
  
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   - Lock up the fleet members you will be **linking** and apply the links   - Lock up the fleet members you will be **linking** and apply the links
   - Launch and assign your **drones** to the DDD   - Launch and assign your **drones** to the DDD
 +
 +----
  
 ===== Important Things ===== ===== Important Things =====
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 <WRAP column 60% left> <WRAP column 60% left>
 ==== Colour Code your Broadcast History ==== ==== Colour Code your Broadcast History ====
-Colour coding your broadcast history is imperative so that you can easily identify cap/​shield/​target broadcasts. To colour code your broadcasts, right click on the menu button ​at the top left of the fleet window ​and select ​"​Broadcast Settings"​Click on the little ​squares on the right hand side to change ​the colours for each broadcast. Make sure that you can easily distinguish Shield/​Target broadcasts, as both of them can be used to indicate that a player requires reps.+Colour coding your broadcast history is imperative so that you can easily identify cap/​shield/​target broadcasts. To colour code your broadcasts
 +  * Right Click on the menu button ​(Top left corner ​of fleet window
 +  * Select ​"​Broadcast Settings"​ 
 +  * Click the squares on the right side of the broadcast ​setting ​to choose the colour
  
 ==== Stagger Reps ==== ==== Stagger Reps ====
-Do not activate all of your reps at once on someone who needs reps. Activate them with a slight delay between each rep. This allows for reps to continuously land in a nice stream as opposed to in one clump. It's not a huge issue for Battleships but it's important to get into the habit because it's very important that reps are staggered on Logi who take agro since they have very little buffer and the Sansha alpha can eat straight through their shields if reps don't land quickly.+Do not activate all of your reps at once on someone who needs reps. Activate them with a slight delay between each rep. This allows for reps to continuously land in a nice stream as opposed to in one clump. ​ 
 + 
 +It's very important that reps are staggered on Logi who take agro since they have very little buffer and the Sansha alpha can eat straight through their shields if reps don't land quickly.
  
 ==== Lock all Shield Broadcasts ==== ==== Lock all Shield Broadcasts ====
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 ==== Decycle Reps ==== ==== Decycle Reps ====
-When a player becomes stabilised, please slowly remove reps from them, whilst ensuring that they still remain stable. This allows the freed up reps to be used for the next player that takes the agro switch immediately when they broadcast. If the player starts bouncing as you remove reps from them, you can always put one back on. Remember, shield boosters transfer shields at the **beginning** of their cycle, not the end like with armour reps. +When a player becomes stabilised, please slowly remove reps from them, whilst ensuring that they still remain stable. This allows the freed up reps to be used for the next player that takes the agro switch immediately when they broadcast. If the player starts bouncing as you remove reps from them, you can always put one back on. Remember, shield boosters transfer shields at the **beginning** of their cycle.
 ==== Follow Lasers ==== ==== Follow Lasers ====
 Watch the Sansha'​s red lasers and where they go. If someone doesn'​t broadcast on time call them out and broadcast them as a target. You can save lives! This takes some practice but it is a super important skill for all logi pilots to develop, and FC's will be more likely to invite logi they know are good at following lasers when they are struggling with the current logi squad. Watch the Sansha'​s red lasers and where they go. If someone doesn'​t broadcast on time call them out and broadcast them as a target. You can save lives! This takes some practice but it is a super important skill for all logi pilots to develop, and FC's will be more likely to invite logi they know are good at following lasers when they are struggling with the current logi squad.
  
 +
 +----
 ===== Site Overview for Logi ===== ===== Site Overview for Logi =====
  
 ==== TPPH ==== ==== TPPH ====
-  * Lowest incoming DPS of any of the sites we run, but that's not an excuse not to pay attention! FCs may run logi light for TPPHs which means you still need to be concentrating+ Lowest incoming DPS of any of the sites we run, but that's not an excuse not to pay attention! FCs may run logi light for TPPHs which means you still need to be concentrating
   * First room has a single neuting Outuni Mesen, Basis need to make sure to supply the agro target with capacitor   * First room has a single neuting Outuni Mesen, Basis need to make sure to supply the agro target with capacitor
   * Third Room Second Wave (Deltole Deltole Intaki Osti) has heavy incoming DPS, pay attention to the agro target particularly if it's a Vindi!   * Third Room Second Wave (Deltole Deltole Intaki Osti) has heavy incoming DPS, pay attention to the agro target particularly if it's a Vindi!
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 ==== TCRC ==== ==== TCRC ====
-  * Extremely heavy incoming DPS when the waves fully spawn, in a preload all of this agro will hopefully be concentrated on the AAA+Extremely heavy incoming DPS when the waves fully spawn, in a preload all of this agro will hopefully be concentrated on the AAA
   * In a non-preload TCRC, the agro will be split between the different spawn groups, you need to lock all broadcasts and apply reps. You can watch lasers to determine who needs the most reps.   * In a non-preload TCRC, the agro will be split between the different spawn groups, you need to lock all broadcasts and apply reps. You can watch lasers to determine who needs the most reps.
   * 2 Outunis on grid at the start, ensure Shield and Capacitor go to the Outuni target.   * 2 Outunis on grid at the start, ensure Shield and Capacitor go to the Outuni target.
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   * There will be a hard switch to a Vindicator at the front after the Vindis have burned since they will apply the most DPS.   * There will be a hard switch to a Vindicator at the front after the Vindis have burned since they will apply the most DPS.
   * We leave a lot of incoming DPS on the grid for the entirety of the TCRC, concentrate and catch each agro switch, follow the lasers!   * We leave a lot of incoming DPS on the grid for the entirety of the TCRC, concentrate and catch each agro switch, follow the lasers!
 +  * **While unusual** an FC may choose to delay killing Deltols in favor of killing the tower faster. Deltols are the highest DPS Sansha in the site, if the FC makes this call they will announce it over coms. You need to pay extra attention and be prepeard for hard switches - This will make the site considerably more dangerous and is usually only attempted with a good logi squad if it is vital to ensure the site payout (Contest, final site pre downtime, etc.) If as an LC you feel logi are unable to keep the fleet safe, ask the FC to kill the Deltols!
   * At the end of the site, align to the broadcast with your propmod off, lock the FC and wait. Do not self-warp. You will be squad/wing warped out of the site by the FC once all Battleships are off the grid.   * At the end of the site, align to the broadcast with your propmod off, lock the FC and wait. Do not self-warp. You will be squad/wing warped out of the site by the FC once all Battleships are off the grid.
   * If you are bumping off a structure/​otherwise unable to quickly align at the end of a TCRC inform the FC immediately so that he can delay the warp out until you are ready.   * If you are bumping off a structure/​otherwise unable to quickly align at the end of a TCRC inform the FC immediately so that he can delay the warp out until you are ready.
guides/logi.1477026084.txt.gz · Last modified: 2016/10/21 05:01 by nyxviliana